tag:danbooru.me,2005:/commentsComments on post #36866252019-11-15T10:57:22-05:00tag:danbooru.me,2005:Comment/19621292019-11-15T10:57:22-05:002019-11-15T10:57:22-05:00@azurelorochi on post #3686625 (yuuri, sobble, and pidove (pokemon and 2 more) drawn by asteroid_ill) <img src="/cdn_image/preview/20/17/20179af54e5cbcb77d4431b7fe6e85b4.jpg"/>
<blockquote>
<p>D_The_Man said:</p>
<p>*sigh*</p>
<p>What could've been....</p>
</blockquote><p>Eh, as astounding as it would be, I prefer Pokemon stick with the anime art style. Way too many games these days are already trying to go for the ultra HD hyperrealistic landscape that it ironically lost its identity.</p><p>Not to excuse the bad modeling issue SwSh clearly has, of course. I mean it something like Breath of the Wild, with stunning but very stylized landscape would have been ideal.</p>
azurelorochi/users/187477tag:danbooru.me,2005:Comment/19620882019-11-15T01:49:52-05:002019-11-15T01:49:52-05:00@D_The_Man on post #3686625 (yuuri, sobble, and pidove (pokemon and 2 more) drawn by asteroid_ill)<img src="/cdn_image/preview/20/17/20179af54e5cbcb77d4431b7fe6e85b4.jpg"/>
<p>*sigh*</p><p>What could've been....</p>
D_The_Man/users/403299