lol, I'm really surprised at your comments. I've been a fan of Touhou long enough to know that Touhou parodies EVERYTHING! Chinese, Korean, western movies/games/shows/memes/people....it's not a matter of if it'll be done, but a matter of when it'll be done.
And it's why I will never not (Double negative!) be a Touhou fan.
I didn't think Papers Please was even a thing in Japan. Do Japanese gamers really play western games? I've heard that they hated games made in the west, especially from the U.S..
Hate is too much of a strong word. 'Not interested' is more like it. Their interest does not correspond well with the usual FPS or macho gory aesthetics commonly found in western game but with the right approach, the Japanese gamers won't mind playing Western games and it is not something impossible for them to like them very much. See: Minecraft and Cookie Clicker.
It may be western but the creator has ties to Japan.
The creator of Papers, Please Lucas Pope lives in Japan and his wife is Japanese. She is mentionned in the Japanese localization credits of the game (Keiko Pope).
Hate is too much of a strong word. 'Not interested' is more like it. Their interest does not correspond well with the usual FPS or macho gory aesthetics commonly found in western game but with the right approach, the Japanese gamers won't mind playing Western games and it is not something impossible for them to like them very much. See: Minecraft and Cookie Clicker.
I know Japanese gamers like Skyrim, Bioshock infinte, and The Last of Us.
I didn't think Papers Please was even a thing in Japan. Do Japanese gamers really play western games? I've heard that they hated games made in the west, especially from the U.S..
That's more for mainstream games like the other commenters said. The angry-military-men-shoot-each-in-the-face kind of games don't really do it for most japanese gamers.
In case people are wondering. Some gamers in Japan do know about Papers, Please. The game was translated to Japan by Playism and there's some Let's players here and there.
Oh dear god, I hate that game. If you follow your orders, you're a monster, and if you follow your morale and do the right thing, you get fired and executed. There's no perfect way to win.
Yes, the reaction I have to "moral choices" in games that aren't "LOL, you wanna be good or evil for no reason? Well screw it, they have mirror image rewards, either way!" is obviously to despise the game for actually asking me to THINK about what I'm doing and weigh the options, rather than reflexively reach for the choice I'd already made at the start of the game...
Moral choices should be easy and have no repercussions to the point where, like Fallout 3, they are so dumbed-down they aren't even really choices about morality all, just questions about what gifts you want to rain from heaven. Anything that tries to make a point about how "doing the right thing" isn't always easy or immediately rewarded or even possible at times is being "too grimdark".
Sorry, but the idea that Papers Please is "grimdark" just gives me the giggles.
Oh man, the same guy keeps appearing with obviously fake passports, even if you have him detained. Oh, how will I ever smile again? What do I DOOOOO?!
Oh, right, complain about how tough the choices are!
The obvious "good/evil karma" crap like what is in Fallout 3 or Bioshock's "Your choice is to either eat children or not eat children" or basically all the other things that have been copying the light/darkside stuff of Dark Forces for decades isn't real moral choice, and it's insulting to have to keep putting up with it.
Oh man, the same guy keeps appearing with obviously fake passports, even if you have him detained. Oh, how will I ever smile again? What do I DOOOOO?!
And more strawmanning. You're deliberaly ignoring the most difficult choices (such as the guard's girlfriend, the married couple, the whistleblower, or the murderer substories) to rely on the comic relief in order to create empty arguments to support your point.
NWSiaCB said: The obvious "good/evil karma" crap like what is in Fallout 3 or Bioshock's "Your choice is to either eat children or not eat children" or basically all the other things that have been copying the light/darkside stuff of Dark Forces for decades isn't real moral choice, and it's insulting to have to keep putting up with it.
And more strawmanning, as you're, again, reducing choices with consequences, to "hurr durr do i eat babies or not". You already did that last time, with your "if you don't like papers please, you obviously only like game games where good and evil choices are the same". In the Fallout series, your choices have consequences that are revealed in the endings, and you really feel you're making the place better (except for Arcade). Or worse, depending which side you took. It's more than that "eat baby to get bad karma? Y/N" crap that you're clumsily trying to imply. And I never mentionned Bioshock. If you're going to strawman and go for empty arguments, at least have the decency to stay on topic instead of bringing up unrelated games. I understand it bothers you that I don't like Papers Please, but at least try to be honest and don't argue just for the sake of arguing, as being dishonest will lead you nowhere.
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