Apparently, not even the artist is sure what's going on here...
Mixed magazine cover for Gameland Cant remember what was original idea I was asked to illustrate
Something about how Master Chief (changed to Gordon Freeman after few drafts) feels sad about all nextgen stuff and wiimote.. what the hell.? don't ask me. Samus was fun to draw tho
1) "Metroid Prime"; "Hunter" was a DS venture. 2) I can accept keyboard+mouse due to the ease of aiming with a mouse, but it makes much more physical sense to aim with a stick than to wiggle a nub when it comes to the portrayed tools of a shooter. 3) Now I want a shooter where you are controlling the console for a military robot gun. Pseudo-meta, man!
NeoDarkKnight said: It all makes perfect sense. A videogame take on Pinnochio. Samus wants to be a real girl.... and uhh... Gordon Freeman is her conscious.
Also Rubber Duckies are involved
wait....so a mute character wants to be a real person and a mute character is....her conscience. wat. also derp.
It's obvious to whats going on here. Gordon Free has to protect Atlantis from an army of ducks coming out of the grand canyon, however Nintendo decided to send Samus to destroy Gordon Freeman , but luckily he had punctuation marks over his head to stop her.
The person who drew this must really hate Metroid Prime 3, must really wish it were on the computer with unintuitive mouse movements and good ol' one-dimensional WASD...
Fuck that shit. Metroid isn't multiplayer, so there is no upper hand to be gained by having the more twitchy mouse reflexes to unrealistically scan your 360 in the time it takes an electron to revolve around an atomic nucleus. Second, not only were Retro dealing with a system with only one joystick, they wanted to innovate and try something new and different. Sometimes it takes a second to turn around, but if it does, so what? Screw attack or Morph ball to a safer place if you're being ambushed! Also, in an explorative title like this, controllable movement speed in any direction is a must (I realize half life originally on the PC didn't have this, but it made do as a more by-the-numbers sci-fi shooter.) being able to make precise and extrapolated jumps and movements... I shiver trying to imagine pulling off those morph ball puzzles with keys.
Yadda yadda. I just hate to pretentious people who make fun of one of the most intuitive uses of motion control, or rather, of pointing an infrared laser at the screen in this case. I also dislike pretentious people who think that mouse and keys are penultimate just because they are better for twitchy online FPS matches or RTS games or God games.