Seriously. First time going into the Tomb of the Giants and what do you run into? A freaking giant skeleton, not unlike the first one you run into in the graveyard (who probably destroyed you). I jumped when I suddenly saw that thing charge at me.
RoyalGuard128 said: Seriously. First time going into the Tomb of the Giants and what do you run into? A freaking giant skeleton, not unlike the first one you run into in the graveyard (who probably destroyed you). I jumped when I suddenly saw that thing charge at me.
Giant ones I was expecting. Those giant beast/dog things are what what got me! Especially when one rushes you along with one of those black knights!
HakaimaRan said: Giant ones I was expecting. Those giant beast/dog things are what what got me! Especially when one rushes you along with one of those black knights!
My problem was I didn't know to look out for those beady eyes until it was almost too late.
I hated this place so much. So much. Especially for the beast skelettons things, and the giant skelly archers. The rest I didn't mind, but those freaking giant dogs...
I only hated the level, tho, Gravelord Nito was a frzaking piece of cake, killed him on the second try (First try got me because I had no idea what to do anf freaked out). I had the Greatsword of Artorias at this point, a prety dang divine weapon...
For those who don't know, divine weapons kill skeletons forever. Those minions the gravelord invoke to help him? Bye bye. And since the gravelord is one of the slowest boss in existence...
In retrospect, the bosses in Dark Souls which gave me the most difficulty to beat were Smough/Ornstein...
Did the patch move the skeleton tigers a little bit to the left or something? Because I could never run by them without trouble before the patch. Made runs to the humanity pool a lot easier.